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Changes and Improvements in Update 0.11.0

  • The torpedo reticle brightness now increases automatically when sun reflections are visible in the background.
  • Added the wave rocking effect for boats on the Two Brothers, Hotspot, and Neighbors maps.
  • Small fixes to geometry and textures for the following ships: Guepard, Condé, Zorkiy, Annapolis, Yamagiri, and Hannover. The changes do not affect the characteristics and gameplay of the ships.
  • The waiting time for the start of battles on maps with a reduced combat area has been reduced to 40 seconds.
  • Maps in the Training Room are now sorted alphabetically.
  • Fixed tooltips describing the elements of Khabarovsk's armor in the Port.
  • Added a tooltip to the battle interface with information about the alternative firing mode.
  • Updated the names of main, anti-aircraft, and secondary guns on French, American, British, and Commonwealth ships.
  • The value of the Maximum Bomb Damage parameter of the Airstrike armament in the ship characteristics is now displayed as an integer.
  • Added the ability to earn achievements when playing superships.
  • Reduced the audio volume of fire on ships for the Night sound preset.
  • With the Custom sound settings enabled, the audio volume of fire is adjusted with only the "Damage audio volume" slider.
  • Reduced the time it takes to open the Premium Shop in the Windows Store.
  • Changed the camera angles for Okhotnik.
  • Increased the working speed of the ship filter in the Port.
  • Added the wave rocking effect for the cargo ship in all Ports.
  • Reduced the wave rocking intensity for submarines.
  • The animation of launching aircraft with a catapult has been added for August von Parseval, Graf Zeppelin, and Graf Zeppelin B.
  • Submarines at the operating depth can now detect ships in smoke from the assured acquisition range.
  • Ships in smoke can now detect submarines at the operating depth from the assured acquisition range.
  • Fixed an error that caused the width of the torpedo reticle spread to change with a delay on some ships.
  • Fixed an error that caused shells fired over long distances to travel with an incorrect velocity in some cases.
  • Fixed an error that caused the reticle of the Airstrike armament to move over the water's surface due to the ship's rocking.
  • Fixed an error that caused the HP of aircraft to be displayed incorrectly if some aircraft within the attacking flight had been damaged.
  • Fixed an error that prevented players from assigning the artillery camera to the right mouse button.
  • Fixed an error that caused the camera to hover over the wrong torpedo launcher when inspecting a ship in the Port.
  • Fixed landscape shapes and visual effects on the following maps: Ring, Northern Lights, Mountain Range, Tears of the Desert, and Land of Fire.
  • Fixed an error that caused the game client to crash when it was minimized while autopilot was running.
  • Fixed animation errors for the Messenger of Oblivion permanent camouflage for Grosser Kurfürst.
  • Fixed an error that caused an incorrect viewing range to be displayed in the ship characteristics and on the Minimap when a ship entered a cyclone.
  • Fixed an error that caused the bombing animation for Friesland not to be played when using depth charges.
  • Fixed an error that caused the client to crash after opening the Clans tab in the Port.
  • Fixed an error that caused the battle counters to be displayed incorrectly on the ship tier chart in players' profile statistics.
  • Fixed an error that caused the Commander name to overlap the borders of the tooltip when dismissing the Commander.
  • Fixed an error that might have prevented bot ships from moving in Operation Killer Whale.
  • Fixed an error that caused fire and flooding to be displayed incorrectly when observing another player's ship.
  • Fixed an error that caused the depth charge interface to be displayed incorrectly after reentering a battle.
  • Fixed an error that caused spectators in the Training Room to hear the sound of submarine sonar pings.
  • Fixed an error that caused the game client to crash when the battle ended at the same time as a tooltip appeared above the armament panel.
  • Fixed visual errors in the Designer's Table and Saint Petersburg Ports.
  • Fixed an error that caused the acceleration times for Yamato and Satsuma not to change if their engines were damaged.
  • Fixed an error that caused TAA anti-aliasing to work incorrectly for aircraft carrier squadrons.
  • Fixed an error that caused the Hydrophone visual effect of submarines to be visible to other players.
  • Fixed an error that caused the notification about new Dockyard rewards to be displayed even after they had been received.
  • Fixed an error that caused a performance decrease in the game client when switching to the torpedo reticle.
  • Fixed an incorrect animation for the opening of submarine torpedo bays.
  • Fixed an error that caused a collision alert indicator to block clicking the mouse cursor when selecting a priority target for secondary battery guns.
  • Fixed errors in the voiceover for Commander Yang Wen-Li.
  • Fixed an error that caused the launch sound not to be played when torpedoes were launched individually from several torpedo launchers.
  • Fixed an error that caused the engine boost sound not to be played for aircraft carrier squadrons.
  • Fixed an error that caused the sounds of waves approaching ships not to be played when using the Engine Boost consumable.
  • Fixed an error that prevented the amount of XP from updating immediately after the end of a battle when playing Premium ships.
  • Fixed an error that caused anti-submarine weaponry to be displayed in the interface when it was unavailable for use in Ranked Battles.
  • Fixed an error that caused the effects of shells hitting ships to be displayed incorrectly after these ships had been sunk.
  • Fixed an error that sometimes prevented players from selecting a ship and confirming readiness in the Training Room.
  • Fixed an error that caused the game client to crash when using the ship's horn frequently.
  • Fixed a bug that caused submarines to be affected by a 20-second detectability penalty after using a sonar ping.
  • Fixed a bug that caused ships' detectability to increase for submarines after firing main battery guns while in smoke.
  • Fixed an error that caused submarines to start battles immediately inside the Epicenter's outer capture circle on the Islands of Ice map.
  • Fixed an error that sometimes made it impossible to destroy secondary armament / anti-aircraft armament, torpedo launchers, guns, and other ship modules.

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